Performance
Open World Games Stuttering: Why Cities Kill Frame Rates
Smooth in the countryside, terrible in the city. That is a specific, diagnosable problem with specific fixes.
Marcus Reyes·4 minAugust 12
2 articles
Smooth in the countryside, terrible in the city. That is a specific, diagnosable problem with specific fixes.
Games use fewer cores than you think and care enormously about cache. Here's what the specification sheet is hiding.